ork::MeshBuffers Member List

This is the complete list of members for ork::MeshBuffers, including all inherited members.
addAttributeBuffer(int index, int size, AttributeType type, bool norm)ork::MeshBuffers
addAttributeBuffer(int index, int size, int vertexsize, AttributeType type, bool norm)ork::MeshBuffers
attributeBuffersork::MeshBuffers [protected]
boundsork::MeshBuffers
doRelease()ork::Object [inline, protected, virtual]
draw(MeshMode m, GLint first, GLsizei count, GLsizei primCount=1, GLint base=0) const ork::MeshBuffers [protected]
drawIndirect(MeshMode m, const Buffer &buf) const ork::MeshBuffers [protected]
exit()ork::Object [static]
getAttributeBuffer(int index) const ork::MeshBuffers
getAttributeCount() const ork::MeshBuffers
getClass() const ork::Object
getIndiceBuffer() const ork::MeshBuffers
MeshBuffers()ork::MeshBuffers
modeork::MeshBuffers
multiDraw(MeshMode m, GLint *firsts, GLsizei *counts, GLsizei primCount, GLint *bases=0) const ork::MeshBuffers [protected]
nindicesork::MeshBuffers
nverticesork::MeshBuffers
Object(const char *type)ork::Object
patchVerticesork::MeshBuffers
primitiveRestartork::MeshBuffers
reset() const ork::MeshBuffers
setDefaultAttribute(GLuint index, T defaultValue)ork::MeshBuffers [inline, static]
setDefaultAttribute(GLuint index, int count, T *defaultValue, bool normalize=false)ork::MeshBuffers [inline, static]
setDefaultAttributeI(GLuint index, T defaultValue)ork::MeshBuffers [inline, static]
setDefaultAttributeI(GLuint index, int count, T *defaultValue)ork::MeshBuffers [inline, static]
setDefaultAttributeL(GLuint index, T defaultValue)ork::MeshBuffers [inline, static]
setDefaultAttributeL(GLuint index, int count, T *defaultValue)ork::MeshBuffers [inline, static]
setDefaultAttributeP(GLuint index, int count, GLuint *defaultValue, bool isSigned, bool normalize=false)ork::MeshBuffers [static]
setDefaultAttributeP1(GLuint index, GLuint defaultValue, bool isSigned, bool normalize=false)ork::MeshBuffers [static]
setDefaultAttributeP2(GLuint index, GLuint defaultValue, bool isSigned, bool normalize=false)ork::MeshBuffers [static]
setDefaultAttributeP3(GLuint index, GLuint defaultValue, bool isSigned, bool normalize=false)ork::MeshBuffers [static]
setDefaultAttributeP4(GLuint index, GLuint defaultValue, bool isSigned, bool normalize=false)ork::MeshBuffers [static]
setIndicesBuffer(ptr< AttributeBuffer > indices)ork::MeshBuffers
swap(ptr< MeshBuffers > buffers)ork::MeshBuffers [protected, virtual]
toString()ork::Object [virtual]
~MeshBuffers()ork::MeshBuffers [virtual]
~Object()ork::Object [virtual]

Generated on Mon Oct 18 09:36:09 2010 for ork by  doxygen 1.6.1