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ork::SceneManager Member List
This is the complete list of members for
ork::SceneManager
, including all inherited members.
doRelease
()
ork::Object
[inline, protected, virtual]
draw
()
ork::SceneManager
exit
()
ork::Object
[static]
FULLY_VISIBLE
enum value
ork::SceneManager
getCameraMethod
()
ork::SceneManager
getCameraNode
()
ork::SceneManager
getCameraToScreen
()
ork::SceneManager
getClass
() const
ork::Object
getCurrentFrameBuffer
()
ork::SceneManager
[static]
getCurrentProgram
()
ork::SceneManager
[static]
getElapsedTime
()
ork::SceneManager
getFrameNumber
()
ork::SceneManager
getFrustumPlanes
(const mat4d &toScreen, vec4d frustumPlanes[6])
ork::SceneManager
[static]
getNodes
(const string &flag)
ork::SceneManager
getNodeVar
(const string &name)
ork::SceneManager
getResourceManager
()
ork::SceneManager
getRoot
()
ork::SceneManager
getScheduler
()
ork::SceneManager
getTime
()
ork::SceneManager
getVisibility
(const box3d &worldBounds)
ork::SceneManager
getVisibility
(const vec4d frustumPlanes[6], const box3d &b)
ork::SceneManager
[static]
getWorldToScreen
()
ork::SceneManager
INVISIBLE
enum value
ork::SceneManager
isVisible
(const vec3d &worldPoint)
ork::SceneManager
NodeIterator
typedef
ork::SceneManager
Object
(const char *type)
ork::Object
PARTIALLY_VISIBLE
enum value
ork::SceneManager
SceneManager
()
ork::SceneManager
setCameraMethod
(const string &method)
ork::SceneManager
setCameraNode
(const string &node)
ork::SceneManager
setCameraToScreen
(const mat4d &cameraToScreen)
ork::SceneManager
setCurrentFrameBuffer
(ptr< FrameBuffer > fb)
ork::SceneManager
[static]
setCurrentProgram
(ptr< Program > prog)
ork::SceneManager
[static]
setNodeVar
(const string &name, ptr< SceneNode > node)
ork::SceneManager
setResourceManager
(ptr< ResourceManager > resourceManager)
ork::SceneManager
setRoot
(ptr< SceneNode > root)
ork::SceneManager
setScheduler
(ptr< Scheduler > scheduler)
ork::SceneManager
toString
()
ork::Object
[virtual]
update
(double t, double dt)
ork::SceneManager
visibility
enum name
ork::SceneManager
~Object
()
ork::Object
[virtual]
~SceneManager
()
ork::SceneManager
[virtual]
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