, including all inherited members.
AbstractTask(const char *type) | ork::AbstractTask | |
addRunnable(Runnable *r) | ork::SetStateTask | |
doRelease() | ork::Object | [inline, protected, virtual] |
exit() | ork::Object | [static] |
getClass() const | ork::Object | |
getTask(ptr< Object > context) | ork::SetStateTask | [virtual] |
Object(const char *type) | ork::Object | |
setBlend(BufferId buffer, bool enableBlend, BlendEquation rgb=(BlendEquation)-1, BlendArgument srgb=(BlendArgument)-1, BlendArgument drgb=(BlendArgument)-1, BlendEquation alpha=(BlendEquation)-1, BlendArgument salpha=(BlendArgument)-1, BlendArgument dalpha=(BlendArgument)-1) | ork::SetStateTask | |
setBlendColor(vec4< GLfloat > &color) | ork::SetStateTask | |
setBuffers(BufferId rb, BufferId db) | ork::SetStateTask | |
setClearColor(vec4< GLfloat > &c) | ork::SetStateTask | |
setClearDepth(GLfloat clearDepth) | ork::SetStateTask | |
setClearState(bool color, bool stencil, bool depth) | ork::SetStateTask | |
setClearStencil(GLint clearStencil) | ork::SetStateTask | |
setClipDistances(GLint d) | ork::SetStateTask | |
setColorMask(BufferId buffer, bool r, bool g, bool b, bool a) | ork::SetStateTask | |
setDepthMask(bool d) | ork::SetStateTask | |
setDepthRange(GLfloat n, GLfloat f) | ork::SetStateTask | |
setDepthTest(bool enableDepth, Function depth=(Function)-1) | ork::SetStateTask | |
setDither(bool enableDither) | ork::SetStateTask | |
setFrontFaceCW(bool frontFaceCW) | ork::SetStateTask | |
setLineSmooth(bool lineSmooth) | ork::SetStateTask | |
setLineWidth(GLfloat lineWidth) | ork::SetStateTask | |
setLogicOp(bool enableLogic, LogicOperation logicOp=(LogicOperation)-1) | ork::SetStateTask | |
setMultisample(bool multiSample) | ork::SetStateTask | |
setOcclusionTest(ptr< Query > occlusionQuery, QueryMode occlusionMode) | ork::SetStateTask | |
setPointFadeThresholdSize(GLfloat tSize) | ork::SetStateTask | |
setPointLowerLeftOrigin(bool pointLowerLeftOrigin) | ork::SetStateTask | |
setPointSize(GLfloat pointSize) | ork::SetStateTask | |
setPolygonMode(PolygonMode polygonFront, PolygonMode polygonBack) | ork::SetStateTask | |
setPolygonOffset(GLfloat factor, GLfloat units) | ork::SetStateTask | |
setPolygonOffset(bool pointOffset, bool lineOffset, bool polygonOffset) | ork::SetStateTask | |
setPolygonSmooth(bool polygonSmooth) | ork::SetStateTask | |
setSampleAlpha(bool sampleAlphaToCoverage, bool sampleAlphaToOne) | ork::SetStateTask | |
setSampleCoverage(GLfloat sampleCoverage) | ork::SetStateTask | |
setSampleMask(GLint sampleMask) | ork::SetStateTask | |
setSampleShading(bool sampleShading, GLfloat minSamples) | ork::SetStateTask | |
setScissorTest(bool enableScissor) | ork::SetStateTask | |
setScissorTest(bool enableScissor, vec4< GLint > &scissor) | ork::SetStateTask | |
SetStateTask() | ork::SetStateTask | |
setStencilMask(GLint frontMask, GLint backMask) | ork::SetStateTask | |
setStencilTest(bool enableStencil, Function ff=(Function)-1, GLint fref=-1, GLint fmask=-1, StencilOperation ffail=(StencilOperation)-1, StencilOperation fdpfail=(StencilOperation)-1, StencilOperation fdppass=(StencilOperation)-1, Function bf=(Function)-1, GLint bref=-1, GLint bmask=-1, StencilOperation bfail=(StencilOperation)-1, StencilOperation bdpfail=(StencilOperation)-1, StencilOperation bdppass=(StencilOperation)-1) | ork::SetStateTask | |
setViewport(vec4< GLint > viewport) | ork::SetStateTask | |
swap(ptr< SetStateTask > t) | ork::SetStateTask | [protected] |
TaskFactory(const char *type) | ork::TaskFactory | |
toString() | ork::Object | [virtual] |
~AbstractTask() | ork::AbstractTask | [virtual] |
~Object() | ork::Object | [virtual] |
~SetStateTask() | ork::SetStateTask | [virtual] |
~TaskFactory() | ork::TaskFactory | [virtual] |