, including all inherited members.
block | ork::Uniform | [protected] |
doRelease() | ork::Object | [inline, protected, virtual] |
exit() | ork::Object | [static] |
get() const | ork::UniformMatrix< U, T, C, R, V, W > | [inline] |
getClass() const | ork::Object | |
getName() const | ork::Uniform | |
getType() const | ork::UniformMatrix< U, T, C, R, V, W > | [inline, virtual] |
location | ork::Uniform | [protected] |
mapBuffer(GLint offset) const | ork::Uniform | [protected] |
name | ork::Uniform | [protected] |
Object(const char *type) | ork::Object | |
program | ork::Uniform | [protected] |
set(const T *value) | ork::UniformMatrix< U, T, C, R, V, W > | [inline] |
setValue(ptr< Value > v) | ork::UniformMatrix< U, T, C, R, V, W > | [inline, virtual] |
setValue() | ork::UniformMatrix< U, T, C, R, V, W > | [protected, virtual] |
toString() | ork::Object | [virtual] |
Uniform(const char *type, Program *program, UniformBlock *block, const string &name, GLint location) | ork::Uniform | [protected] |
UniformMatrix(Program *program, UniformBlock *block, const string &name, GLint location, int stride, int isRowMajor) | ork::UniformMatrix< U, T, C, R, V, W > | [inline, protected] |
value | ork::UniformMatrix< U, T, C, R, V, W > | [protected] |
~Object() | ork::Object | [virtual] |
~Uniform() | ork::Uniform | [virtual] |
~UniformMatrix() | ork::UniformMatrix< U, T, C, R, V, W > | [inline, virtual] |