proland::TileSampler Member List

This is the complete list of members for proland::TileSampler, including all inherited members.
addTerrain(ptr< TerrainNode > terrain)proland::TileSampler
asyncproland::TileSampler [private]
cameraUproland::TileSampler [private]
checkUniforms()proland::TileSampler [protected]
coordsUproland::TileSampler [private]
get()proland::TileSampler
getAsync()proland::TileSampler
getMipMap()proland::TileSampler
getStoreLeaf()proland::TileSampler
getTerrain(int i)proland::TileSampler
getTiles(Tree *parent, Tree **t, ptr< TerrainQuad > q, ptr< TaskGraph > result)proland::TileSampler [protected, virtual]
init(const string &name, ptr< TileProducer > producer=NULL)proland::TileSampler [protected, virtual]
lastProgramproland::TileSampler [private]
mipmapproland::TileSampler [private]
needTile(ptr< TerrainQuad > q)proland::TileSampler [protected, virtual]
poolInfoUproland::TileSampler [private]
prefetch(Tree *t, ptr< TerrainQuad > q, int &prefetchCount)proland::TileSampler [protected]
producerproland::TileSampler [private]
putTiles(Tree **t, ptr< TerrainQuad > q)proland::TileSampler [protected, virtual]
quadInfoUproland::TileSampler [private]
rootproland::TileSampler [protected]
samplerUproland::TileSampler [private]
set(ptr< TileProducer > producer)proland::TileSampler
setAsynchronous(bool async)proland::TileSampler
setMipMap(bool mipmap)proland::TileSampler
setStoreFilter(TileFilter *filter)proland::TileSampler
setStoreInvisible(bool storeInvisible)proland::TileSampler
setStoreLeaf(bool storeLeaf)proland::TileSampler
setStoreParent(bool storeParent)proland::TileSampler
setTile(int level, int tx, int ty)proland::TileSampler
setTileMap()proland::TileSampler
sizeUproland::TileSampler [private]
storeFiltersproland::TileSampler [private]
storeInvisibleproland::TileSampler [private]
storeLeafproland::TileSampler [private]
storeParentproland::TileSampler [private]
terrainsproland::TileSampler [private]
tileMapUproland::TileSampler [private]
TileSampler(const string &name, ptr< TileProducer > producer=NULL)proland::TileSampler
TileSampler()proland::TileSampler [protected]
update(ptr< SceneManager > scene, ptr< TerrainQuad > root)proland::TileSampler [virtual]
~TileSampler()proland::TileSampler [virtual]

Generated on Sat May 12 09:41:38 2012 for proland by  doxygen 1.6.1