rivers

Provides a framework to draw animated rivers on top of a terrain. More...

Classes

class  proland::AnimatedPerlinWaveTile
 WaveTile are Texture used to advect rivers normal. More...
class  proland::DrawRiversTask
 This class is used to draw multi-resolution Animated Rivers as described in Qizhi Yu's Thesis [Models of Animated Rivers for the Interactive Exploration of Landscapes - November 2008]. More...
class  proland::HydroFlowProducer
 Produces the required HydroFlowData for a given tile at a given level. More...
class  proland::HydroFlowTile
 Acceleration data structure used to compute distance to various banks and determine potential values at banks. More...
class  proland::PerlinWaveTile
 WaveTile are Texture used to advect rivers normal. More...
class  proland::UpdateRiversTask
 This class is used to draw multi-resolution Animated Rivers as described in Qizhi Yu's Thesis [Models of Animated Rivers for the Interactive Exploration of Landscapes - November 2008]. More...
class  proland::WaveTile
 WaveTile are Texture used to advect rivers normal. More...

Modules

 graph
 

Provides graphs with river related information.



Detailed Description

Provides a framework to draw animated rivers on top of a terrain.


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